"Stupidity is the same as evil if you judge by the results." - Margaret Atwood
Bad ideas are the same as bad actions if you only judge by the real-world results.
We usually don't think of our thoughts, knowledge, or real-world experiences as having dimensions, like space and time do. But these do indeed have dimensional properties and can be described as such with simple mathematical examples and diagrams.
Some highlights below include:
- Thoughts are one-dimensional and aren't "real", but we can create real knowledge by acting on our ideas
- Knowledge is two-dimensional, real, and can be seen/heard/read by others. Knowledge = Ideas x Action
- Real-World Experience is three-dimensional, real, can be seen/heard/read AND can be felt by others. Real-World Experience = Ideas x Action x Environment
- Wisdom is what stands in the end after the summation of all of our experiences over time
Let's get going.
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1st Dimension = Thought Value
Zero represents your current position in life -- we'll call this your Initial Starting Position. Everyone starts at [0] on this number line because that's where they currently are at in life.
Whenever we have a thought or idea, we're going to assign a value to that thought. We'll call this Thought Value.
Any idea that benefits your Initial Starting Position is considered a [+] Idea; since it adds positive value to your life we'll move on the number line to the right, regardless of if the idea is a small benefit or a large benefit to your life. The best possible idea you could have regarding any given scenario would be considered a [+10] Idea, whereas no idea/no positive value added to your current situation is a [0] Idea.
We don't only have good ideas unfortunately, so any bad idea would be considered a [-] Idea. These are given a negative Thought Value and move your position to the left on the number line. The worst possible idea -- the idea that would hurt you the most in life -- would be considered [-10] Idea and a bad [0] Idea doesn't hurt you at all.
But there is something we can do to make those ideas real and create real-world value.
We can act on them.
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2nd Dimension = Knowledge Value
We're now going to add another number line to the one before, this one similarly centered around the number [0]. However, now the second number line is going to be oriented vertically, with [-10] on the bottom and [+10] on the top. Plus, this new vertical number line (the Y-axis to our Idea X-axis) doesn't rate an idea like the horizontal one. This one rates whether the action that we took on the idea was positive or negative.
- [+] Action on this [+7] Idea would be to email it your boss with some quick supporting facts. Let's consider this a +4 Action
- [0] Action would be doing nothing with this [+7] Idea and letting it pass
- [-] Action on this [+7] Idea would be doing the opposite of the [+] Action above = NOT saving 10% after having that [+7] Idea by choosing to avoid telling your boss about it. In this case, this would be considered a [-4] Action
Ideas without actions go nowhere, and actions without ideas produce nothing. Think about how much energy is required to have a good or bad idea -- it's negligible. Ideas without actions are worthless.
- [+] Idea x [0] Action = [0] Knowledge Value
- [-] Idea x [0] Action = [0] Knowledge Value
- [0] Idea x [+] Action = [0] Knowledge Value
- [0] Idea x [-] Action = [0] Knowledge Value
"Action without knowledge is foolish and knowledge without action is futile." - Jim OShaughnessy
The good news -- and this is something that has been hammered home by Charlie Munger throughout the years -- is that you add [+] Knowledge Value to your life in two different ways, since a [+] x [+] = [+] AND a [-] x [-] = [+]!
What does this mean? You can add positive value to your life by getting smarter AND by avoiding being stupid. Add [+] Knowledge Value to your life by acting positively on good ideas AND by actively avoiding or doing the opposite of bad ideas.
There's another big difference between Thought Value and Knowledge Value: while Thought Value is limited to [-10] to [+10], since Knowledge Value is created by multiplying two of these 10's together it can range from [-100] to [+100]. That means that if you're just going by value added, knowledge can have a much bigger impact on your life.
It's important to remember though that this excess can be both good [+] and bad [-]. So moral of the story: don't take a [-] Action on a [+] Idea since [-] x [+] = [-] or take a [+] Action on a [-] Idea since [+] x [-] = [-].
Unfortunately though, we know that the world isn't fully in our control and we can't just add [+] Knowledge Value to our lives and cut out [-] Knowledge Value; some things are completely out of our control.
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3rd Dimension = Experience Value
Believe it or not, we're now going to add a third number line. This new XYZ graph has a third, diagonal axis ranging from a [-10] Environment rating where you find yourself in a situation that works negatively towards your knowledge (imagine that you had a really bad boss that felt threatened by everyone else) to a [+10] Environment that is friendly to your knowledge (like having a great boss and mentor).
If however you have a good, supportive boss, this would be considered a [+] Environment for this [+] Knowledge to be introduced into. Imagine that your good boss has established a [+5] Environment and finds your [+28] Knowledge Value worthwhile, so she then forwards it on to her director with her recommendation. The resulting real-world value is [+140] Experience Value in the end, since the [+7] Idea applied via a [+4] Action introduced into the [+5] Environment is [+7] x [+4] x [+5] = [+140].
- [+] x [+] x [+] = [+] since [+] Idea x [+] Action x [+] Environment = good boss rewards you for bringing good ideas to fruition
- [-] x [-] x [+] = [+] since [-] Idea x [-] Action x [+] Environment = good boss rewards you for actively avoiding bad ideas
- [+] x [-] x [-] = [+] since [+] Idea x [-] Action x [-] Environment = bad boss that would harm you for trying to one-up them subconsciously encourages you to actively avoid good ideas
- [-] x [+] x [-] = [+] since [-] Idea x [+] Action x [-] Environment = you have a bad idea that you're successful in convincing your boss to try but it fails because of a non-receptive environment or because you both can't bring it to fruition
Therefore, if we want to add positive value in our lives, we should aim for these positive real-world outcomes, ideally in those first two scenarios above.
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Using this dimensionality framework, we can make the argument that there's potentially a fourth dimension, just like three-dimensional space and four-dimensional time. While this idea isn't as fully formed as the previous three dimension, one could consider the summation of the three-dimensional real-world Experience Values over time as a fourth-dimension. I'll call this summation of experiences Wisdom Value.
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Thank you for following along.